I'm trying to make a voxel based block game (minecraft/terraria) i have some experience in java, c#, lua, c++ and html. And I'd like to make a 3d block based voxel game. My problem is that I don't know were to start in the 3d department and voxel part. I don't want to use unity 3d.
The game is going to be an rts so if any help with that would be helpful. All i need are some pointers or other helpful things.
Thank you.
Added (1). Sorry for my bad English.