I'm a moderator on a Pixelmon server. We had originally had the 2 servers on 1 server, but the owner switched it so now we're paying monthly for 2 dedicated servers. When the switch happened the owner transferred server 1 over and there lag spikes started happening every 5-7 minutes. Now they are world saves.
We can't figure out how to fix it. The world save was on a autosave schedule for every 30min but when we switched hosts it bugged out. Now its every 6 minutes and nobody can figure out how to change it.
I don't have access to the console so I can't see how its set up but the owner has tried everything he can do as well as the admin. The owner thinks its because of the new host which makes sense because thats when we came across the problem.
There were some corrupted chunks that were removed. There might be more but we haven't found any. There's a map limit so there's only so many chunks and i've been around it all.
Any suggestions? Sorry if this is a little confusing.
Added (1). We have restarted the server a lot as this has been going on for about 2 weeks or more. The server provider can't figure it out that I know of but I guess hes been busy. Any other ideas?